How to Tech in Melee

A Melee player’s blog on how to stay relevant and improve in the modern era of Melee.

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The Basics

Melee is a game that relies heavily on technical skill. The ability to input the correct commands in a timely manner is essential to success in the game. However, some players find the game’s controls to be daunting. This section will provide a basic guide on how to tech in Melee.

What is Melee?

Super Smash Bros. Melee, often shortened to Melee, is a 2001 crossover fighting game published by Nintendo and developed by HAL Laboratory. It is the second installment of the Super Smash Bros. series. It features characters from various Nintendo franchises, including Mario, Fox McCloud, Samus Aran, Kirby, Donkey Kong and Link. The stages in the game vary locations from the Mushroom Kingdom to Peach’s Castle to Planet Zebes. The game also features a number of new items and features not seen in its predecessor.

What is teching?

In Melee, teching is the act of recovering from a moveset launch or being put into a tech chase situation. A character is said to have “tech’d” when they perform one of the game’s 27 technical animations. The most common form of teching is spotdodging, which can be used to escape pressure and grant invincibility frames.

The different types of Tech

There are a few different types of tech in Melee. If you don’t know what tech is, it is simply a way of getting out of a move or situation that would be disadvantageous for you. The first type of tech is called edgeguarding. Edgeguarding is when you use moves or items to stop your opponent from getting back to the stage. Another type of tech is called wavedashing. Wavedashing is when you dash backwards and then quickly turn around and dash again. This allows you to quickly move around the stage and get to your opponent. There are also other types of tech such as platform teching and L-cancelling, but we will talk about those in another article.

Shield Drop Tech

Shield drops are a popular tech in Melee that can give you an advantage over your opponent. This move involves dropping your shield and then using your other hand to hit your opponent. There are two main types of shield drops:

-The first type is known as the ” Standing Shield Drop”. This is where you drop your shield and then hit your opponent with it while they are standing.
-The second type is called the ” Running Shield Drop”. This is where you drop your shield and then hit your opponent with it while they are running.

Shield drops can be used to surprise your opponent and to land some quick damage. They are also useful for getting around an opponent’s defenses. However, they can be difficult to execute properly, so it’s important to practice before using them in a match.

Ledge Tech

In Melee, there are multiple ways to get back onto the stage after being knocked off. One method is called ledge teching, and it can be very useful in getting back into the game after being sent to the ledge.

To ledge tech, you must first be close to the edge of the stage, and then you must press down on the control stick while shielding. This will cause your character to grab the ledge, and you will be able to climb back up onto the stage.

Ledge teching can be used to get out of disadvantageous situations, such as being comboed off the edge of the stage. It can also be used to mix up your recovery and make it harder for your opponent to edgeguard you.

There are a few things to keep in mind when ledge teching. First, if you are hit while ledge teching, you will be sent flying back away from the stage, which can be very dangerous. Second, some stages have ledges that cannot be grabbed, so you will need to be careful when using this technique on certain stages.

Ledge teching is a useful technique that can give you an advantage in a match. Be sure to practice it and use it wisely in order to take your game to the next level!

Get-Up Tech

Most roasters have specialized names for their favored roasts and there is very little industry standardization. This can cause some confusion when you’re buying, but in general, roasts fall into one of four color categories — light, medium, medium-dark and dark.

Many consumers assume that the strong, rich flavor of darker roasts indicates a higher level of caffeine, but the truth is that light roasts actually have a slightly higher concentration. The perfect roast is a personal choice that is sometimes influenced by national preference or geographic location. Within the four color categories, you are likely to find common roasts as listed below. It’s a good idea to ask before you buy. There can be a world of difference between roasts.

Light roasts
Light brown in color, this roast is generally preferred for milder coffee varieties. There will be no oil on the surface of these beans because they are not roasted long enough for the oils to break through to the surface.
-Light City
-Half City

Medium roasts
This roast is medium brown in color with a stronger flavor and a non-oily surface. It’s often referred to as the American roast because it is generally preferred in the united states

How to Perform Each Type of Tech

In Melee, “teching” is short for “technical landing.” After being knocked off-stage, if a player can land on the stage before getting hit by the opponent’s attack, they can “tech” and safely get back on their feet without being sent back off the stage. There are four different types of techs in Melee: normal tech, platform tech, Get-up Attack, and Perfect Pivot. Each type of tech has a different function and can be used in different situations. Let’s take a look at each one.

Shield Drop Tech

A shield drop is when you let go of your shield voluntarily, causing it to fall to the ground. You can then quickly pick it up by pressing the R button (A on Gamecube). This is useful for avoiding shield pressure and for getting out of shield safely. It can also be used to fake an out of shield option, since your opponent will expect you to pick up your shield if they see it fall.

To perform a shield drop, simply let go of the L button while holding R (A on Gamecube).

Ledge Tech

Ledge teching is a technique performed by Grabbing the ledge with invincibility frames, then using them to get back on the stage or dodge an attack. Ledge teching can be performed with any character in Super Smash Bros. Melee, and is one of the most important techniques for surviving and recovering off the edge of the stage.

There are two types of ledge techs: get-up attacks and ledge rolls. Get-up attacks are performed by pressing the attack button (A or B) while holding up on the control stick; this will cause your character to jump off the ledge and perform a weak mini-shoulder bash attack. Ledge rolls are performed by pressing R or L while holding down on the control stick; this will cause your character to roll back onto the stage, avoiding any attacks that might be coming at them.

Ledge teching is a very important technique for surviving edgeguards and getting back to safety, so it’s important to practice it as much as possible. When you’re playing against another player, try to predict when they’re going to edgeguard you and practice teching accordingly. If you can learn to master ledge teching, you’ll be one step closer to becoming a top-level Super Smash Bros. Melee player!

Get-Up Tech

Getting up from the ground can be done in two ways, normal get-up and get-up attack. A normal get-up leaves you vulnerable for a few frames as you stand up, while a get-up attack can hit opponents and prevent them from pressuring you. You perform a get-up attack by pressing the control stick in any direction + L/R just as you’re standing up. The window to input the command is very small, so it takes a little bit of practice to get down. You can also teeter on the edge of ledges by holding in the direction of the ledge, which can Fake Out opponents trying to read your recovery.

Tips and Tricks

Melee is a highly technical game, and as such, there are a lot of little details that can make a big difference in how you play. If you want to be the best you can be, you need to learn how to tech. This article will teach you all the basics of teching, from simple things like wave-dashing to more advanced techniques like shine-spiking. After reading this, you’ll be well on your way to becoming a melee tech master.

Timing is key

In Melee, most things happen on a 4-frame delay, which means that if you press a button on frame 5, the game will register it on frame 9. Keeping track of these timings is important for everything from wavedashing to hitting SHFFLed aerials.

Here are some important timings to keep in mind:

Wavedashing: 7-8 frames
Dash dancing: 9 frames
SHFFLing aerials: 12 frames
L-cancelling: 11-12 frames (smash inputs must be inputted before frame 10)

Practice, practice, practice

The key to success in any video game, but especially in a technical game like Melee, is practice. The more you play and the more you learn about the game, the better you will get. There are a few things you can do to practice more effectively:

-Find a local tournament or meetup group. There is no substitute for playing against real people.
-Watch top-level Melee matches online. Not only will this give you an idea of what is possible in the game, but it will also help you understand how top players think about and approach the game.
-Follow an online training regimen. Many top players have created practice routines that they follow to stay sharp. Find one that works for you and stick with it.
-Use a character that you are comfortable with. Trying to learn too many characters at once will only slow your progress. Pick one or two and focus on them until you feel confident with their moveset and matchup knowledge.

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